Archive for the ‘Audio Effects Explained Series’ Category

Audio Effects Explained Series: Part 2 – Reverb

Tuesday, October 14th, 2008

Continuing my series on effects this week I’m talking about reverb. The different types and methods, and I’ll explain the most important parameters. I’ll mostly be talking about the kinds you will be using when mixing and what is available as plugins.

Digital Reverb Technology

There are two ways of creating a reverb effect in the digital world, by using mathematical calculations to create a sense of space, which is called Algorithmic. And by creating an impulse response, a snapshot of a real space, and applying that to the sound, which is called Convolution.

Reverb is essentially a series of delayed signals, and Algorithmic reverbs work pretty well to recreate this. Most reverb plugins, stomp boxes, and racks are algorithmic style.

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Audio Effects Explained Series: Part 1 – Modulation

Friday, October 10th, 2008

A while ago I mentioned using modulation effects to help create movement within a mix, in this article I’ll explain the different types of modulation effects that we have available for mixing.
The effects I’ll be explaining are:

  1. Tremolo
  2. Vibrato
  3. Flanging
  4. Phase Shifting or Phasing
  5. Chorus

I’ll start with some easy ones, then move on to the harder to explain, but more commonly used effects.

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